Map File Format

From LIBISIS
Revision as of 17:05, 30 January 2008 by Dickon Champion (talk | contribs)
Jump to navigation Jump to search

A map file defines the spectra which are grouped together to form different workspaces, they can be used to populate IXTmask objects. It is made up of integer numbers each defining certain properties of the mapping


total_no_of_workspaces

number_of_first_workspace

no_of_spectra_in_first_workspace

first_spectrum_in_first_workspace second_spectrum_in_first_workspace ...   last_spectrum_in_first_workspace

number_of_second_workspace

no_of_spectra_in_second_workspace

first_spectrum_in_second_workspace second_spectrum_in_second_workspace ...   last_spectrum_in_second_workspace
:
:
number_of_last_workspace

no_of_spectra_in_last_workspace

first_spectrum_in_last_workspace second_spectrum_in_last_workspace ... last_spectrum_in_last_workspace